Microsoft.NET

……………………………………………….Expertise in .NET Technologies

The Philosophy of .NET

Posted by Ravi Varma Thumati on January 12, 2010

Before examining the specifics of the .NET universe, it’s helpful to consider some of the issues that motivated the genesis of Microsoft’s current platform. To get in the proper mind-set, let’s begin this chapter with a brief and painless history lesson to remember our roots and understand the limitations of the previous state of affairs. After completing this quick tour of life as we knew it, we turn our attention to the numerous benefits provided by C# and the .NET platform.

Life as a C/Win32 API Programmer

Traditionally speaking, developing software for the Windows family of operating systems involved using the C programming language in conjunction with the Windows application programming interface (API). While it is true that numerous applications have been successfully created using this time-honored approach!

The first obvious problem is that C is a very terse language. C developers are forced to contend with manual memory management, ugly pointer arithmetic, and ugly syntactical constructs. Furthermore, given that C is a structured language; it lacks the benefits provided by the object-oriented approach. When you combine the thousands of global functions and data types defined by the Win32 API to an already formidable language, it is little wonder that there are so many buggy applications floating around today.

Life as a C++/MFC Programmer

One vast improvement over raw C/API development is the use of the C++ programming language. In many ways, C++ can be thought of as an object-oriented layer on top of C. Thus, even though C++ programmers benefit from the famed “pillars of OOP” (encapsulation, inheritance, and polymorphism), they are still at the mercy of the painful aspects of the C language (e.g., manual memory management, ugly pointer arithmetic, and ugly syntactical constructs).

Despite its complexity, many C++ frameworks exist today. For example, the Microsoft Foundation Classes (MFC) provides the developer with a set of C++ classes that facilitate the construction of Win32 applications. The main role of MFC is to wrap a “sane subset” of the raw Win32 API behind a number of classes, magic macros, and numerous code-generation tools. Regardless of the helpful assistance offered by the MFC framework (as well as many other C++-based windowing toolkits), the fact of the matter is that C++ programming remains a difficult and error-prone experience, given its historical roots in C.

Life as a Visual Basic 6.0 Programmer

Due to a heartfelt desire to enjoy a simpler lifestyle, many programmers have shifted away from the world of C (++)-based frameworks to kinder, gentler languages such as Visual Basic 6.0 (VB6). VB6 is popular due to its ability to build complex user interfaces, code libraries (e.g., COM servers), and data access logic with minimal fuss and bother. Even more than MFC, VB6 hides the complexities of the raw Win32 API from view using a number of integrated code wizards, intrinsic data types, classes, and VB-specific functions.

The major downfall of VB6 (which has been rectified given the advent of the .NET platform) is that it is not a fully object-oriented language; rather, it is “object based.” For example, VB6 does not allow the programmer to establish “is-a” relationships between types (i.e., no classical inheritance) and has no intrinsic support for parameterized class construction. Moreover, VB6 doesn’t provide the ability to build multithreaded applications unless you are willing to drop down to low-level Win32 API calls.

Life as a Java/J2EE Programmer

Enter Java. Java is an object-oriented programming language that has its syntactic roots in C++. As many of you are aware, Java’s strengths are far greater than its support for platform independence. Java (as a language) cleans up many unsavory syntactical aspects of C++. Java (as a platform) provides programmers with a large number of predefined “packages” that contain various type definitions. Using these types, Java programmers are able to build “100% Pure Java” applications complete with database connectivity, messaging support, web-enabled front ends, and a rich desktop user interface.

Although Java is a very elegant language, one potential problem is that using Java typically means that you must use Java front-to-back during the development cycle. In effect, Java offers little hope of language integration, as this goes against the grain of Java’s primary goal (a single programming language for every need). In reality, however, there are millions of lines of existing code out there in the world that would ideally like to commingle with newer Java code. Sadly, Java makes this task problematic. While Java does provide a limited ability to access non-Java APIs, there is little support for true cross-language integration.

Life as a COM Developer

The Component Object Model (COM) was Microsoft’s previous application development framework. COM is an architecture that says in effect, “If you build your classes in accordance with the rules of COM, you end up with a block of reusable binary code.” The beauty of a binary COM server is that it can be accessed in a language-independent manner.

Thus, C++ programmers can build COM classes that can be used by VB6. Delphi programmers can use COM classes built using C, and so forth. However, as you may be aware, COM’s language independence is somewhat limited. For example, there is no way to derive a new COM class using an existing COM class (as COM has no support for classical inheritance). Rather, you must make use of the more cumbersome “has-a” relationship to reuse COM class types.

Another benefit of COM is its location-transparent nature. Using constructs such as application identifiers (AppIDs), stubs, proxies, and the COM runtime environment, programmers can avoid the need to work with raw sockets, RPC calls, and other low-level details.

Although COM can be considered a very successful object model, it is extremely complex under the hood (at least until you have spent many months exploring its plumbing—especially if you happen to be a C++ programmer). To help simplify the development of COM binaries, numerous COM-aware frameworks have come into existence. For example, the Active Template Library (ATL) provides another set of C++ classes, templates, and macros to ease the creation of COM types.

Life as a Windows DNA Programmer

To further complicate matters, there is a little thing called the Internet. Over the last several years, Microsoft has been adding more Internet-aware features into its family of operating systems and products. Sadly, building a web application using COM-based Windows Distributed internet Applications Architecture (DNA) is also quite complex.

Some of this complexity is due to the simple fact that Windows DNA requires the use of numerous technologies and languages (ASP, HTML, XML, JScript, VBScript, and COM [+], as well as a data access API such as ADO). One problem is that many of these technologies are completely unrelated from a syntactic point of view. For example, JScript has syntax much like C, while VBScript is a subset of VB6. The COM servers that are created to run under the COM+ runtime have an entirely different look and feel from the ASP pages that invoke them. The result is a highly confused mishmash of technologies. Furthermore, and perhaps more important, each language and/or technology has its own type System

The .NET Solution

The bottom line is that life as a Windows programmer has been tough. The .NET Framework is a rather radical and brute-force approach to making our lives easier. The solution proposed by .NET is “Change everything”. As you will see the .NET Framework is a completely new model for building systems on the Windows family of operating systems, as well as on numerous non-Microsoft operating systems such as Mac OS X and various Unix/Linux distributions. To set the stage, here is a quick rundown of some core features provided courtesy of .NET:

  • Comprehensive interoperability with existing code: This is (of course) a good thing. Existing COM binaries can commingle (i.e., interop) with newer .NET binaries and vice versa. Also, PlatformInvocation Services (PInvoke) allows you to call C-based libraries (including the underlying API of the operating system) from .NET code.
  • Complete and total language integration: .NET supports cross-language inheritance, crosslanguage exception handling, and cross-language debugging of code.
  • A common runtime engine shared by all .NET-aware languages: One aspect of this engine is a well-defined set of types that each .NET-aware language “understands.”
  • A comprehensive base class library: This library provides shelter from the complexities of raw API calls and offers a consistent object model used by all .NET-aware languages.
  • No more COM plumbing: IClassFactory, IUnknown, IDispatch, IDL code, and the evil variantcompliant data types (BSTR, SAFEARRAY, and so forth) have no place in a .NET binary.
  • A truly simplified deployment model: Under .NET, there is no need to register a binary unit into the system registry. Furthermore, .NET allows multiple versions of the same *.dll to exist in harmony on a single machine.

As you can most likely gather from the previous bullet points, the .NET platform has nothing to do with COM (beyond the fact that both frameworks originated from Microsoft). In fact, the only way .NET and COM types can interact with each other is using the interoperability layer.

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2 Responses to “The Philosophy of .NET”

  1. Wow, thanks for this. You seem to be quite the expert in this category. I’ll stop by more often.

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